![]() When this option is enabled, the loading of the clip will happen at a delayed time on a separate thread, without blocking the main thread.Īmbisonic audio sources store audio in a format which represents a soundfield that can be rotated based on the listener’s orientation. When this option is enabled, audio will be normalized during the “Force To Mono” mixing down process. When this option is enabled, multi-channel audio will be mixed down to a mono track before packing. The tracker module assets behave the same way as any other audio assets in Unity although no waveform preview is available in the asset import inspector A Unity window that displays information about the currently selected GameObject, asset or project settings, allowing you to inspect and edit the values. Unity also supports importing of tracker modules in the. You can import the following audio file formats in Unity. Unity supports mono, stereo, and multichannel audio assets up to eight channels. Audio clips contain the audio data used by Audio Sources A component which plays back an Audio Clip in the scene to an audio listener or through an audio mixer.
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